The number of images that are shown in a single second, known as frames per second (not to be confused with First Person Shooter), is how many pictures are displayed in rapid succession. Our monitors can create the impression of movement by flicking through a lot of images at once and bringing the virtual world of a video game to life. If your computer monitor can show 60 frames per second, it means that the monitor is capable of showing images at a rate of 60 snapshots in just one second.


However, this isn't the only thing that matters when it comes to making games look good. Some monitors have higher refresh rates or are capable of rendering images faster, but are not able to show the full range of frames per second, which means that images are still being shown at a rate below what is actually possible. This can lead to games looking slightly choppy.


Role-playing games are slower in movement to make the action seem more real. Increasingly, gamers wanting spectacular graphics and audio quality expect 60 frames per second or higher. Slow game play is an issue that has plagued video gaming for decades, but technological advancements have helped us overcome that problem. The best way to summarize it all is simply: faster game play means better graphics and visual quality.


Now, let's talk about the PlayStation 4 . It is described as a "supercharged PC." As such it uses x86 architecture, helps developers create games for other platforms (a big deal), and supports rendering images at 1080p resolution. All this, however, begs the question: Does PS4 run at 60 frames per second? And specifically: how much FPS does the PS4 run in popular games like Battlefield or Call Of Duty? As we reported earlier , Sony has already confirmed that its upcoming device does not support native 4K output (the company claims that 2160p UHDTVs aren't mainstream enough). What about the important number of frames per second then? Is 60fps the new standard for the PlayStation 4? The answer is no.


It is apparently not possible to enable 60fps on current games, but it does take advantage of high resolutions. Games are stated to run at 30fps "with a 1080p native resolution" which means that the graphics will be rendered with full HD quality.


How many Frames per Second can the PS4 Display?


The answer to this question is 30fps. For those of you who are still unconvinced, let us explain: the PlayStation 4 runs at 60Hz (60 frames per second) and there's a simple maths problem that can be done to work it out: Take the number of frames shown in one second and divide by the number of times in a second you see them. This means that if there are 60 frames shown in one second, it must be displayed at 30fps.


What this ultimately means is that the PlayStation 4 will take advantage of high resolutions and run games at 1080p rather than rendering an entire scene or environment in 1440p, 1600p or even higher resolutions.
This is why there are more FPS in a few games that offer the choice of playing on a higher display (1080p vs 720p, for example), as there are fewer pixels to worry about for the hardware.


How many FPS can the PC display?


This may vary depending on the game you're running and how powerful your computer is. It also depends on whether you're playing in windowed mode, full screen mode or just the desktop. The higher your resolution (and graphics details if selected), the more frames per second can be shown by your monitor.


Whether PC gamers should upgrade their hardware in order to achieve more FPS is anyone's guess. For gamers who are looking for spectacular graphics and game play, the PlayStation 4 may be a better option than buying an expensive new computer (though this guy proved that it isn't actually true ).


Conclusion


That's all there is to it. On current-gen consoles, the majority of games run between 30 and 60 frames per second. Even though they may reach a higher frame rate, all consoles are limited to 60 FPS. The only exception is computers, which can operate as fast as their processors allow them.